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GameOn: Non-formal learning in Game design

GameOn: Non-formal learning values and principles on a trial

Earners of this badge used Value Cards to challenge their assumptions about values and principles that underpin their educational practice.

In the activity, they have followed these steps:
  • Step 1. Familiarised with the set of Value Cards.
  • Step 2. Selected 10 most important Value Cards that guide their educational practices.
  • Step 3. Decide to take away Value Cards that they can compromise in educational practice wirth good reasons
  • Step 4. Reflected on the remaining Value Cards and shared reasons for keeping them and thought through how they correspond to non-formal learning values and principles

The evidence of completing this activity is included in the badge and was reviewed by the organisers.

This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.
Tasks
Task no.1
Evidence verified by: self-approved
Follow the step to use the Value Cards to explore and reflect your fundamental values guiding educational practice. Share your reflections and results of this activity:
  1. Write down or add picture of 10 values that you initially selected as your fundamental values
  2. Write down or add picture Value Cards that you considered being able to compromise. Describe 1-2 examples of situations where you would let it go.
  3. Write down or add pictures of Value Cards that you keep regardless of circumstances. Explain how these values correspond to non-formal learning values and principles.
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Tags

ESCO
#attitudes and values
#connected learning
#cities of learning
ESCO
#use learning strategies
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