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Before starting this activity, we invite you to get to know another playlist where we introduce game design elements.
The task of this activity is to design a short educational game with your target group (it could be your colleagues or the youth group you are working with). The topic of this educational game is social inclusion. For inspiration, you can use already existing educational games. Also, you can apply existing game elements ( cards, dice, totems, boards, digital tools etc.).
It is essential that everyone would be involved and would have enough time to reflect on their process end experience.
This activity is part of the broader educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.
Expert partners:
Nexes (ES) – the lead partner, Idealúdica (ES), Universitat de Barcelona (ES), BalkanIdea Novi Sad (SR), Nectarus (LT), Associazione Interculturale NUR (IT).
Co-funded by the Erasmus+ Programme of the European Union
Cover image: Photo by Jordan McDonald
Αποκτήστε το σήμα δραστηριότητας
Owners of this badge had a process of educational game design on social inclusion. They completed this activity with their target group and reflected and evaluated their experience.
The evidence of completing this activity is included in the badge and was reviewed and verified by the organisers.
This activity is part of the broader educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here. Εργασίες
Τα στοιχεία επαληθεύτηκαν από: Ένας διαχειριστής έργου
Share your thoughts on the following questions to earn the activity badge:
- Describe how the process of designing an educational game went.
- What kind of elements of social inclusion did you use?