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1. Change the World, Change Your Mind

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1. Change the World, Change Your Mind

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Teave

Welcome to the to the International training course Mental Health Promotion in the Youth Field. Congratulations on your safe arrival and our first day working together!

We had several aims for today and we’d like to invite you to have a look at those aims and take some time to answer reflection questions, to think back on and learn from your experiences, construct new knowledge and apply that knowledge to new experiences in personal and professional life.

Objectives of day 1: Change the World, Change Your Mind
  • We wanted you to get to know the other members of the group and the training team
  • We wanted you to have the opportunity to get to know your environment.
  • We wanted to introduce the course structure to you using the S.O.F.A Model
The SOFA Model


  • We aimed at introducing the Mercedes Model to you, so that you could start to understand how it might help you to promote mental health in your Youth Work.
The Mercedes Model



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Change the World, Change Your Mind Get this badge

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This badge is a reflection tool for the first day of our training. 

It is based on the work we have done together to:
  • Build and form the training group 
  • Understand the structure of the course we are working on
  • Explore how the Mercedes Model works for us to change our own state and that of the young people we work with for the better.

Our work today covered the following LifeComp Competencies
L1.1:Awareness of and confidence in one’s own and others’ abilities to learn, improve and achieve with work and dedication,
L3.1: Awareness of one’s own learning interests, processes and preferred strategies, including learning needs and required support, 
L3.2: Planning and implementing learning goals, strategies, resources and processes, 
P1.1: Awareness and expression of personal emotions, thoughts, values, and behaviour,
S1.1: Awareness of another person’s emotions, experiences and values and 
S2.2: Understanding and managing interactions and conversations in different socio-cultural contexts and domain-specific situations.

The holder of the badge will have worked either on their own or in a small group to reflect on the questions:
  • how the day has gone
  • what has been learned
  • how to use this in your youth work
  • how else to use it. 
The questions are designed to optimise generative learning: they are not just about what the participant has learnt but also how they can use the learning in their work and personal life.
Ülesanded
Task no.1
Evidence verified by: one activity organiser
  1. How has today gone for you? 
  2. What have you learnt?
  3. How can you use this in your youth work?
  4. How else can you use it?

Skills

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#promote mental health
LIFECOMP
#Growth mindset
LIFECOMP
#Managing learning
LIFECOMP
#Self-regulation
LIFECOMP
#Empathy
LIFECOMP
#Communication
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Network of Cities and Regions of Learning

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MENTAL HEALTH PROMOTION
Network of Cities and Regions of Learning
Badgecraft käitab veebi taristut Õppimise linnade ja regioonide jaoks. Euroopa konsortsium arendab seda platvormi kaasrahastusega Euroopa Liidu programmist Erasmus+.
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Co-funded by the Erasmus+ programme of the European Union
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