Содержание
Game design may become an excellent opportunity for involved people to develop their personal and social competences.
In this activity, you can get some ideas on what other competences and how people can develop through involvement in the game design process. Visit other activities of the playlist “GameOn: Competences for inclusive game design” to build your understanding of competence development and their recognition through the game design process.
Complete this activity by getting familiar with the competences in demand for life and cross-checking them with competences developed through the game design process.
Competences in demand
Institute for the Future predicts that people will be required to have a sound set of skills for future learning, work and civic engagement (see Global Youth Skills). These are the skills areas one has to develop:
The McKinsey & Company research about skills in demand for the future of work:
There are other relevant frameworks that you may want to check for competences in demand, for example, Key competences for Lifelong learning, the European Entrepreneurship Competence Framework, the Digital Competence Framework, 10 job skills of tomorrow, etc.
Competences developed through game design
During the GameOn good practice mapping phase, we asked 23 facilitators of game design. We interviewed extensively 10 of them in the podcast “Unfolding Game Design", where we got to know more about what skills people involved in the game design process develop.
Depending on a specific game design model (learn more about models by visiting activities of the playlist “Game design models”), involved people may develop the following competences.
Now, remember what competences are in high demand and cross-check them in the list below:
You may complete the activity and earn a digital badge by adding your reflections to the badge evidence below. In the resources you may find additional reference documents to get more knowledge about various competence frameworks in demand and developed through game design.
This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.
Expert partners:
Co-funded by the Erasmus+ Programme of the European Union