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MENTAL HEALTH PROMOTION

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MENTAL HEALTH PROMOTION

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Content

This Learning Playlist is part of the international training course Mental Health Promotion in the Youth Field. There are 3 parts to this training.

Before the Mobility
Participants of this international training course are requested to prepare by doing some research into the NLP that we will use as a model for our learning about Mental Health Promotion. They do this through the Learning Activities:
  • What is NLP
  • History of NLP
  • NLP and System Theory

The First Part of the Mobility
For the first 6 days of the Mobility, participants will experience youth work activities and reflect on their learning from that day using the following Learning Activities:
  1. Change the world, Change your mind
  2. Step by Step to great Rapport
  3. Sensory Acquity, Mind-reading for beginners
  4. Building the Picture, Setting the Outcomes
  5. Tools and techniques - 1
  6. Tools and techniques - 2

The Second Part of the Mobility
Participants will transfer their learning into (digital) learning activities for the people they work with and participate in a youth work market with local youth work organisations.

LifeComp competence framework
To support recognition of non-formal learning and to support the development of the “Personal, Social and Learning to Learn” skills within youth work we make in this training an connection between the learning happening during the training and the LifeComp Competence Framework.

Spcifically will be worked on the following skill zones: flexibility, growth mindset, critical thinking, collaboration, self-regulation, communication, empathy, well-being and managing learning.

Open Badges
In each Learning Activity and for the total Learning Playlist participants can earn Open Badges. Sometimes the badges will be issued via checking evidence by accredited NLP practisioners, other times via international trainers and also via self-assessment by the earners itself.

This project is co-funded by ErasmusPlus

Activities to complete

Complete the following activities, earn badges and you will see your playlist progress updated
Mental health promotion in the Youth Field
Mandatory
7 days 17 hours
View full activity

Content

NLP was invented in the late 1960s to early 1970s in California by 2 men who attended the University of California at Santa Cruz. Neuro Linguistic Programming is, quite honestly, a horrible name, but at the time it was considered to be cool!
To gain this badge we would like you to watch these 2 video clips on YouTube and answer the questions below.
Please bear in mind that there is some really good information in the videos, but they are also adverts for training, so beware about signing up for anything 😊

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What is NLP? Get this badge

Badge informationEndorsements
The owner of this badge has prepared for the international training, “Mental Health in the Youth Field”, by researching some background information about mental health promotion and NLP. 

To demonstrate the results of their research, participants are asked to complete the 3 Tasks below. Accredited trainers in Youth Work and NLP will assess the research.
Tasks
Task no.1
Evidence verified by: one activity organiser
There is lots of information about NLP and Mental Health Promotion on the internet, so your search has been narrowed down to a couple of links to YouTube clips which give you a good overview of NLP and how we can use it to promote mental health.

  1. What were the names of the 2 men who get the credit for inventing NLP?
  2. From the information on the two videos (what is NLP Janis's and Matt's response) and from your own ideas, come up with your own definition of NLP that will last no more than 20 seconds when you say it out loud.
  3. What do you want from learning about NLP and Mental Health Promotion?
Activities: 17
Started: 0
Completed playlist: 0
Time to complete: 16 days 9 hours 15 minutes
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Organisers

Network of Cities and Regions of Learning
Badgecraft hosts this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@badgecraft.eu.
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Co-funded by the Erasmus+ programme of the European Union
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