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GameON: Facilitating a game design process. Steps and tips


GameON: Facilitating a game design process. Steps and tips



This activity will help you learn about the different steps when facilitating a game design process. At he same time, it will offer you some tips when doing it.

A game design process can be tailored to different backgrounds and realities (thus, even further contributes to the process of inclusion) and leads to both personal and professional development of those involved in it. To facilitate it well:
  • Take participants needs’, motivations and abilities into consideration.
  • Provide structure, but also leaving enough flexibility for adaptation.
  • Design opportunities for participants to use their diverse competences, as well as to develop them further.
  • Design interventions that assess group participation level and ensure everyone’s participation.
  • Support the participants. Specially, in managing expectations and frustration. the process can also create quite some frustration (e.g. when the outcome does not meet the expectations or when the workload is too much) , which is a great source of learning, but can also be a reason for some participants to walk away from the process. Especially if their tolerance to frustration is fairly low. Hence, if there would be one important message that we would like to pass onto other facilitators of the game design process is to prepare themselves for those moments and pay close attention to when they emerge in order to be able to support participants to transform them into learning instead of a demotivating defeat.


The international partnership “GameOn” created this playlist to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.

Expert partners:

Co-funded by the Erasmus+ Programme of the European Union

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Owners of this badge learned more about the steps when implementing a game design process and reflected upon it and their own experience.

The evidence of completing this activity is included in the badge and was reviewed and verified by the organisers.

This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design.
Task no.1
Evidence verified by: one activity organiser
Watch the video and a share your thoughts on the following questions to earn the activity badge:

  1. Knowing the different steps, would you use a game design process in your educational work with your target group? Why?



#game rules
Creativity and design
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Nexes Interculturals

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GameOn: Game Design Steps for Inclusion
Nexes Interculturals
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Co-funded by the Erasmus+ programme of the European Union