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GameOn: Games. The power of games

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GameOn: Games. The power of games

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So, why are games beneficial in the learning process, and why do we love them? Playing a game opens the possibility to enter inside a safe space for the experimentation with players’ own competences and building relationships. Games are enjoyable: our body emits a big quantity of “feeling-good” hormones when playing, such as serotonin, oxytocin or dopamine. This feeling allows games to support the development of competences at the same time we have fun. Some tool competences they can help to develop include following rules, adaptation, problem solving, interaction, critical thinking skills, creativity, teamwork, etc. From kids to adults, games can be used to develop competences and increase learning.

Games enhance youth to learn new things overcoming standardised barriers and while they are developing new skills, they build an emotional connection to learning. Creating emotional connections during learning makes the experience concrete and transformative of attitudes towards the learning process and space. Because games are interactive and engaging, they may also encourage students to explore new topics and approaches to learning that otherwise they would not consider.

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The international partnership “GameOn” created this playlist to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.

Expert partners:

Co-funded by the Erasmus+ Programme of the European Union

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Owners of this badge learned more about the power of games and reflected upon how do they engage people and their own experience.

This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design.
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Read the articles and reflect about what do you feel when you play. And, what do you see on kids and youngsters when you see them playing?


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#operate games
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#game rules
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#explain game rules
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GameOn - Game Design for Inclusion

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GameOn: Game Design Steps for Inclusion
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