Fahrten Ferne Abenteuer Abenteuerzentrum Berlin
#Identifies analog and/or digital methods and their sources, suitable for different environments and situations, #Identifies and recommends digital learning tools and resources to fulfil learners needs, #Refers to relevant digital technologies, tools and related uses in non-formal learning settings, #Uses digital technologies to create / foster participation, #Refers to a variety of methods that encourage creativity, problem solving and ‘out-of-the-box’ thinking, #Developing an educational approach based on the principles and values of non-formal learning, #Applying non-formal learning principles in programme design with emphasis on youth-centeredness, transparency, democratic values, participation, empowerment, and social transformation, #Designing educational programmes, #Applies team work mechanisms, online collaboration, and communication tools, #animate outdoor activities, #coordinate group activities outdoors, #Uses and promotes a hands-on approach towards technology in activities, building and creating digital contents, technological objects or constructs (ie hardware or software) as a part of the learning process, #Facilitating learning processes, #display intercultural competence